Jeff, Jim, and Colgan discuss the role damage plays in games of Malifaux and how to evaluate models based on their potential damage output.
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Our second episode is a bit all over the place, but the goal is to take a cursory look at what a new player needs to begin 50 Soulstone games. We touch on the basic requirements for making a crew, the way keywords work, and a little bit about model roles.
This episode is mostly intended for newer players. Anyone who’s been around Malifaux for a while is going to find most of what’s in it old hat, but maybe still interesting.